student (aspect of university) CapableOf gain real-world experience
Typicality: 0.531
Saliency: 0.483

Facets 3
through internships 10 manner
in an environment 9 location
beyond the expertise 6 other
Open triples 6
student → gain → real-world experience 54
student → get → real-world experience 8
student → get → real world experience 6
student → gain → real world experience 5
student → acquire → real-world experience 4
student → gain → valuable real-world experience 3
Sentiment analysis
negative neutral positive
0.010 0.286 0.704
Other statistics
Raw frequency 80
Normalized frequency 0.483
Modifier score 1.000
Perplexity 14.724