| Typicality: | 0.422 |
| Saliency: | 0.403 |
| in the new game of competition | 8 | location |
| value → be created for → customer | 24 |
| value → be created for → the customer | 23 |
| value → be created by → customer | 7 |
| negative | neutral | positive |
| 0.080 | 0.461 | 0.460 |
| Raw frequency | 54 |
| Normalized frequency | 0.403 |
| Modifier score | 0.500 |
| Perplexity | 384.485 |