during program execution | 15 | temporal |
between the current game version | 10 | temporal |
many times | 7 | temporal |
value → be → changed | 208 |
value → be → altered | 12 |
value → be → change | 4 |
negative | neutral | positive |
0.140 | 0.786 | 0.073 |
Raw frequency | 224 |
Normalized frequency | 0.908 |
Modifier score | 0.410 |
Perplexity | 144.438 |