| during program execution | 15 | temporal |
| between the current game version | 10 | temporal |
| many times | 7 | temporal |
| value → be → changed | 208 |
| value → be → altered | 12 |
| value → be → change | 4 |
| negative | neutral | positive |
| 0.140 | 0.786 | 0.073 |
| Raw frequency | 224 |
| Normalized frequency | 0.908 |
| Modifier score | 0.410 |
| Perplexity | 144.438 |