variable HasProperty adjustable
Typicality: 0.326
Saliency: 0.178

Facets 2
by the player in-game 4 other
via control elements 2 cause
Open triples 1
variable → be → adjustable 8
Sentiment analysis
negative neutral positive
0.126 0.803 0.071
Other statistics
Raw frequency 8
Normalized frequency 0.178
Modifier score 0.500
Perplexity 308.450