for the whole game | 10 | other |
no longer | 8 | temporal |
in a loop | 7 | other |
variable → be → valid | 118 |
variable → have → valid value | 5 |
variable → have → valid values | 3 |
negative | neutral | positive |
0.100 | 0.671 | 0.229 |
Raw frequency | 126 |
Normalized frequency | 0.677 |
Modifier score | 0.971 |
Perplexity | 282.358 |