Typicality: | 0.220 |
Saliency: | 0.136 |
at an in-game experience | 2 | other |
veteran → give → chance | 3 |
veteran → be given → chance | 3 |
negative | neutral | positive |
0.009 | 0.397 | 0.594 |
Raw frequency | 6 |
Normalized frequency | 0.136 |
Modifier score | 0.500 |
Perplexity | 156.721 |