victim CapableOf become disoriented
Typicality: 0.431
Saliency: 0.431

Facets 3
typically 6 degree
by the sudden challenges 5 cause
quickly 3 manner
Open triples 3
victim → become → disoriented 18
victim → be → disoriented 18
victim → be left → disoriented 5
Sentiment analysis
negative neutral positive
0.733 0.249 0.018
Other statistics
Raw frequency 41
Normalized frequency 0.431
Modifier score 0.763
Perplexity 168.656