Ascent++
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victory
→
CapableOf
→
feel good
Typicality:
0.162
Saliency:
0.000
Facets
1
for a team
2
transitive-object
Open triples
1
victory → feel → good
3
Sentiment analysis
negative
neutral
positive
0.008
0.089
0.904
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
200.871