| Typicality: | 0.362 |
| Saliency: | 0.468 |
| in more ways | 8 | manner |
| exactly | 3 | degree |
| video game → affect → people | 10 |
| video game → affect → behavior | 7 |
| video game → affect → player | 3 |
| negative | neutral | positive |
| 0.500 | 0.408 | 0.092 |
| Raw frequency | 20 |
| Normalized frequency | 0.468 |
| Modifier score | 0.500 |
| Perplexity | 79.856 |