video game CapableOf affect teen
Typicality: 0.280
Saliency: 0.071

Facets 1
to these games 2 transitive-object
Open triples 1
video game → affect → teen 4
Sentiment analysis
negative neutral positive
0.306 0.617 0.076
Other statistics
Raw frequency 4
Normalized frequency 0.071
Modifier score 0.500
Perplexity 191.678