| Typicality: | 0.251 |
| Saliency: | 0.209 |
| to the masses | 3 | transitive-object |
| right now | 2 | temporal |
| video game → become → more accessible | 4 |
| video game → be → more accessible | 3 |
| negative | neutral | positive |
| 0.058 | 0.274 | 0.667 |
| Raw frequency | 7 |
| Normalized frequency | 0.209 |
| Modifier score | 0.500 |
| Perplexity | 17.180 |