Ascent++
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video game
→
CapableOf
→
become more ambitious
Typicality:
0.162
Saliency:
0.000
Facets
1
since the 1970s
5
temporal
Open triples
1
video game → become → more ambitious
3
Sentiment analysis
negative
neutral
positive
0.005
0.100
0.895
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
35.094