| Typicality: | 0.345 |
| Saliency: | 0.428 |
| in university | 4 | location |
| quite | 2 | degree |
| with each day | 2 | temporal |
| video game → become → realistic | 8 |
| video game → become → more and more realistic | 5 |
| video game → become → more realistic | 4 |
| negative | neutral | positive |
| 0.108 | 0.331 | 0.561 |
| Raw frequency | 17 |
| Normalized frequency | 0.428 |
| Modifier score | 0.500 |
| Perplexity | 79.064 |