Ascent++
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video game
→
CapableOf
→
boost memory
Typicality:
0.266
Saliency:
0.242
Facets
0
No facets.
Open triples
2
video game → boost → memory
4
video game → increase → memory
4
Sentiment analysis
negative
neutral
positive
0.006
0.191
0.803
Other statistics
Raw frequency
8
Normalized frequency
0.242
Modifier score
0.500
Perplexity
283.196