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video game
→
CapableOf
→
capture emotion
Typicality:
0.280
Saliency:
0.071
Facets
0
No facets.
Open triples
1
video game → capture → emotion
4
Sentiment analysis
negative
neutral
positive
0.005
0.605
0.390
Other statistics
Raw frequency
4
Normalized frequency
0.071
Modifier score
0.500
Perplexity
239.291