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video game
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CapableOf
→
come to mind
Typicality:
0.235
Saliency:
0.171
Facets
0
No facets.
Open triples
1
video game → come to → mind
6
Sentiment analysis
negative
neutral
positive
0.051
0.470
0.480
Other statistics
Raw frequency
6
Normalized frequency
0.171
Modifier score
0.500
Perplexity
55.628