video game CapableOf cost 50
Typicality: 0.216
Saliency: 0.126

Facets 0
No facets.
Open triples 1
video game → cost → 50 5
Sentiment analysis
negative neutral positive
0.893 0.100 0.006
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.500
Perplexity 258.094