video game CapableOf educate child
Typicality: 0.362
Saliency: 0.468

Facets 2
to take turns 7 purpose
about counting 3 other
Open triples 4
video game → educate → child 6
video game → teach → child 6
video game → teach → kid 5
video game → educate → kid 3
Sentiment analysis
negative neutral positive
0.101 0.362 0.536
Other statistics
Raw frequency 20
Normalized frequency 0.468
Modifier score 0.500
Perplexity 102.449