video game CapableOf enable player
Typicality: 0.354
Saliency: 0.297

Facets 2
to practice their capabilities 5 purpose
to capture animation beasts 2 purpose
Open triples 2
video game → enable → player 7
video game → enable → gamer 3
Sentiment analysis
negative neutral positive
0.054 0.398 0.548
Other statistics
Raw frequency 10
Normalized frequency 0.297
Modifier score 0.700
Perplexity 314.211