| Typicality: | 0.323 |
| Saliency: | 0.171 |
| through development | 2 | manner |
| video game → evolved over → time | 3 |
| video game → evolved over → year | 3 |
| negative | neutral | positive |
| 0.022 | 0.584 | 0.394 |
| Raw frequency | 6 |
| Normalized frequency | 0.171 |
| Modifier score | 0.500 |
| Perplexity | 14.257 |