Typicality: | 0.323 |
Saliency: | 0.171 |
through development | 2 | manner |
video game → evolved over → time | 3 |
video game → evolved over → year | 3 |
negative | neutral | positive |
0.022 | 0.584 | 0.394 |
Raw frequency | 6 |
Normalized frequency | 0.171 |
Modifier score | 0.500 |
Perplexity | 14.257 |