video game CapableOf force player
Typicality: 0.368
Saliency: 0.126

Facets 1
to juggle a variety tasks 4 purpose
Open triples 1
video game → force → player 5
Sentiment analysis
negative neutral positive
0.191 0.600 0.209
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.700
Perplexity 489.373