Ascent++
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video game
→
CapableOf
→
force player
Typicality:
0.368
Saliency:
0.126
Facets
1
to juggle a variety tasks
4
purpose
Open triples
1
video game → force → player
5
Sentiment analysis
negative
neutral
positive
0.191
0.600
0.209
Other statistics
Raw frequency
5
Normalized frequency
0.126
Modifier score
0.700
Perplexity
489.373