| Typicality: | 0.332 |
| Saliency: | 0.397 |
| unlike watching tv | 2 | other |
| video game → give → the opportunity | 9 |
| video game → give → opportunity | 3 |
| video game → offer → the opportunity | 3 |
| negative | neutral | positive |
| 0.109 | 0.296 | 0.595 |
| Raw frequency | 15 |
| Normalized frequency | 0.397 |
| Modifier score | 0.500 |
| Perplexity | 176.566 |