Typicality: | 0.162 |
Saliency: | 0.000 |
by setting specific tasks | 2 | manner |
video game → help boost → self-esteem | 3 |
negative | neutral | positive |
0.003 | 0.112 | 0.885 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 13.891 |