| Typicality: | 0.289 |
| Saliency: | 0.297 |
| to teamwork | 3 | purpose |
| video game → improve → attention | 6 |
| video game → increase → attention | 4 |
| negative | neutral | positive |
| 0.043 | 0.202 | 0.755 |
| Raw frequency | 10 |
| Normalized frequency | 0.297 |
| Modifier score | 0.500 |
| Perplexity | 61.107 |