video game CapableOf improve brain function
Typicality: 0.278
Saliency: 0.271

Facets 1
in patients with multiple sclerosis 3 other
Open triples 2
video game → improve → brain function 6
video game → help keep → the brain 3
Sentiment analysis
negative neutral positive
0.069 0.145 0.786
Other statistics
Raw frequency 9
Normalized frequency 0.271
Modifier score 0.500
Perplexity 37.036