video game CapableOf improve memory
Typicality: 0.381
Saliency: 0.513

Facets 1
in such profound ways 4 manner
Open triples 3
video game → improve → memory 17
video game → enhance → memory 4
video game → develop → memory 3
Sentiment analysis
negative neutral positive
0.006 0.160 0.834
Other statistics
Raw frequency 24
Normalized frequency 0.513
Modifier score 0.500
Perplexity 128.287