video game CapableOf improve motor skills
Typicality: 0.216
Saliency: 0.126

Facets 1
in children with cerebral palsy 2 other
Open triples 1
video game → improve → motor skills 5
Sentiment analysis
negative neutral positive
0.028 0.265 0.707
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.500
Perplexity 49.336