Typicality: | 0.162 |
Saliency: | 0.000 |
in school | 2 | location |
at kids’ bedrooms | 2 | location |
video game → improve → our lives | 3 |
negative | neutral | positive |
0.026 | 0.259 | 0.715 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 25.225 |