| Typicality: | 0.546 |
| Saliency: | 0.694 |
| with a user interface | 46 | other |
| to generate visual feedback | 45 | purpose |
| nowadays | 2 | temporal |
| video game → involve → interaction | 39 |
| video game → involve → human interaction | 8 |
| video game → be → interaction | 3 |
| negative | neutral | positive |
| 0.020 | 0.811 | 0.169 |
| Raw frequency | 50 |
| Normalized frequency | 0.694 |
| Modifier score | 0.500 |
| Perplexity | 299.090 |