video game CapableOf keep the mind
Typicality: 0.162
Saliency: 0.000

Facets 0
No facets.
Open triples 1
video game → keep → the mind 3
Sentiment analysis
negative neutral positive
0.024 0.259 0.717
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 134.979