Ascent++
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video game
→
CapableOf
→
make decision
Typicality:
0.235
Saliency:
0.171
Facets
0
No facets.
Open triples
1
video game → make → decision
6
Sentiment analysis
negative
neutral
positive
0.050
0.384
0.566
Other statistics
Raw frequency
6
Normalized frequency
0.171
Modifier score
0.500
Perplexity
353.833