video game CapableOf promote violence
Typicality: 0.435
Saliency: 0.513

Facets 1
for your children's sake 2 purpose
Open triples 3
video game → promote → violence 15
video game → encourage → violence 6
video game → normalize → violence 3
Sentiment analysis
negative neutral positive
0.772 0.202 0.026
Other statistics
Raw frequency 24
Normalized frequency 0.513
Modifier score 0.667
Perplexity 75.402