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video game
→
CapableOf
→
proven in study
Typicality:
0.162
Saliency:
0.000
Facets
1
after study
3
temporal
Open triples
1
video game → proven in → study
3
Sentiment analysis
negative
neutral
positive
0.012
0.277
0.711
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
288.855