video game CapableOf provide great pass time activity
Typicality: 0.354
Saliency: 0.071

Facets 2
for children 4 transitive-object
always 4 temporal
Open triples 1
video game → provide → great pass time activity 4
Sentiment analysis
negative neutral positive
0.002 0.020 0.979
Other statistics
Raw frequency 4
Normalized frequency 0.071
Modifier score 1.000
Perplexity 59.209