video game CapableOf push children's competence
Typicality: 0.235
Saliency: 0.171

Facets 1
based on my experience 18 cause
Open triples 1
video game → push → children's competence 6
Sentiment analysis
negative neutral positive
0.739 0.245 0.016
Other statistics
Raw frequency 6
Normalized frequency 0.171
Modifier score 0.500
Perplexity 143.315