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video game
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CapableOf
→
reduce anxiety
Typicality:
0.162
Saliency:
0.000
Facets
0
No facets.
Open triples
1
video game → reduce → anxiety
3
Sentiment analysis
negative
neutral
positive
0.019
0.247
0.734
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
156.318