video game CapableOf solve problem
Typicality: 0.303
Saliency: 0.126

Facets 1
in real life 3 location
Open triples 1
video game → solve → problem 5
Sentiment analysis
negative neutral positive
0.175 0.504 0.321
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.500
Perplexity 89.945