| Typicality: | 0.364 |
| Saliency: | 0.320 |
| video game → teach → high-level thinking skills | 6 |
| video game → encourage → critical thinking | 5 |
| negative | neutral | positive |
| 0.008 | 0.263 | 0.729 |
| Raw frequency | 11 |
| Normalized frequency | 0.320 |
| Modifier score | 0.700 |
| Perplexity | 37.123 |