Typicality: | 0.421 |
Saliency: | 0.606 |
in children | 8 | location |
video game → cause → aggression | 17 |
video game → increase → aggression | 7 |
video game → cause → aggressive behavior | 5 |
video game → lead to → aggression | 3 |
video game → raise → aggression | 3 |
negative | neutral | positive |
0.745 | 0.226 | 0.030 |
Raw frequency | 35 |
Normalized frequency | 0.606 |
Modifier score | 0.500 |
Perplexity | 109.273 |