| Typicality: | 0.421 |
| Saliency: | 0.606 |
| in children | 8 | location |
| video game → cause → aggression | 17 |
| video game → increase → aggression | 7 |
| video game → cause → aggressive behavior | 5 |
| video game → lead to → aggression | 3 |
| video game → raise → aggression | 3 |
| negative | neutral | positive |
| 0.745 | 0.226 | 0.030 |
| Raw frequency | 35 |
| Normalized frequency | 0.606 |
| Modifier score | 0.500 |
| Perplexity | 109.273 |