video game Causes violent behavior
Typicality: 0.367
Saliency: 0.480

Facets 1
really 3 degree
Open triples 2
video game → cause → violent behavior 17
video game → play with → violent behavior 4
Sentiment analysis
negative neutral positive
0.653 0.318 0.029
Other statistics
Raw frequency 21
Normalized frequency 0.480
Modifier score 0.500
Perplexity 47.023