Typicality: | 0.251 |
Saliency: | 0.209 |
on the young mind | 5 | transitive-object |
very | 3 | degree |
video game → have → beneficial effects | 4 |
video game → have → beneficial effect | 3 |
negative | neutral | positive |
0.011 | 0.115 | 0.874 |
Raw frequency | 7 |
Normalized frequency | 0.209 |
Modifier score | 0.500 |
Perplexity | 40.223 |