video game HasA goal
Typicality: 0.401
Saliency: 0.126

Facets 1
typically 3 degree
Open triples 1
video game → have → goal 5
Sentiment analysis
negative neutral positive
0.057 0.612 0.331
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.800
Perplexity 58.327