| Typicality: | 0.566 |
| Saliency: | 0.362 |
| without a doubt | 6 | manner |
| on violent behavior | 3 | other |
| video game → have → impact | 6 |
| video game → be → influential | 4 |
| video game → have → influence | 3 |
| negative | neutral | positive |
| 0.164 | 0.471 | 0.365 |
| Raw frequency | 13 |
| Normalized frequency | 0.362 |
| Modifier score | 1.000 |
| Perplexity | 37.033 |