video game HasA the power
Typicality: 0.513
Saliency: 0.442

Facets 2
very 4 degree
as with movies 2 other
Open triples 2
video game → have → the power 10
video game → be → powerful 8
Sentiment analysis
negative neutral positive
0.137 0.266 0.597
Other statistics
Raw frequency 18
Normalized frequency 0.442
Modifier score 1.000
Perplexity 38.848