Typicality: | 0.377 |
Saliency: | 0.297 |
on the part of the user | 4 | other |
video game → require → physical activity | 4 |
video game → increase → physical activity | 3 |
video game → involve → physical activity | 3 |
negative | neutral | positive |
0.071 | 0.591 | 0.338 |
Raw frequency | 10 |
Normalized frequency | 0.297 |
Modifier score | 0.500 |
Perplexity | 57.032 |