| Typicality: | 0.377 |
| Saliency: | 0.297 |
| on the part of the user | 4 | other |
| video game → require → physical activity | 4 |
| video game → increase → physical activity | 3 |
| video game → involve → physical activity | 3 |
| negative | neutral | positive |
| 0.071 | 0.591 | 0.338 |
| Raw frequency | 10 |
| Normalized frequency | 0.297 |
| Modifier score | 0.500 |
| Perplexity | 57.032 |