Typicality: | 0.408 |
Saliency: | 0.576 |
to everyone | 7 | transitive-object |
easily | 4 | manner |
online | 3 | location |
video game → be → accessible | 23 |
video game → be → accessed | 8 |
negative | neutral | positive |
0.037 | 0.287 | 0.675 |
Raw frequency | 31 |
Normalized frequency | 0.576 |
Modifier score | 0.500 |
Perplexity | 50.861 |