Typicality: | 0.192 |
Saliency: | 0.071 |
as a software | 2 | manner |
to children development | 2 | transitive-object |
video game → be → constructive | 4 |
negative | neutral | positive |
0.315 | 0.333 | 0.352 |
Raw frequency | 4 |
Normalized frequency | 0.071 |
Modifier score | 0.500 |
Perplexity | 391.388 |