| Typicality: | 0.418 |
| Saliency: | 0.599 |
| for the learning of certain skills | 8 | purpose |
| especially | 7 | degree |
| really | 4 | degree |
| video game → be → effective | 22 |
| video game → be → effective way | 12 |
| negative | neutral | positive |
| 0.044 | 0.227 | 0.729 |
| Raw frequency | 34 |
| Normalized frequency | 0.599 |
| Modifier score | 0.500 |
| Perplexity | 82.864 |