video game HasProperty harmful
Typicality: 0.543
Saliency: 0.626

Facets 3
to kids of an impressionable age 7 transitive-object
to their cognitive development 6 transitive-object
potentially 4 degree
Open triples 3
video game → be → harmful 26
video game → be → detrimental 9
video game → be → bad influence 3
Sentiment analysis
negative neutral positive
0.675 0.254 0.071
Other statistics
Raw frequency 38
Normalized frequency 0.626
Modifier score 0.850
Perplexity 62.517