Typicality: | 0.359 |
Saliency: | 0.209 |
for their anti-social aspect | 5 | cause |
always | 3 | degree |
video game → be → infamous | 4 |
video game → be → famous | 3 |
negative | neutral | positive |
0.531 | 0.249 | 0.219 |
Raw frequency | 7 |
Normalized frequency | 0.209 |
Modifier score | 0.833 |
Perplexity | 138.943 |